Organizations
There are many organizations within Arcydea dedicated to various causes. Some of them have noble goals, while others are ... less pleasant. A short list of some of them follows.
| Elven Advancement Society. An organization dedicated to promoting elven, fae, and other sylvan races by exterminating 'roundears' and goblinkin with extreme prejudice. Recruitment stations promote the Society as a simple fellowship dedicated to advancing the fae cause, keeping their militants concealed. | |||
| Based In: Avel'Nikash | Behavior: Fanatic aggressive | Skills: High | Branches: Recruitment, Defensive, Offensive, Assassin |
| Personnel: High | Goal: Kill any who threaten nature | Tech: Low | |
| Resources: High | Range: Very Long | Magic: High | |
| Real Estate: High | Recruiting: Very Active | Psionics: Very Low | Reputation: Bad |
| Preservers. Originally founded as a rich mens' hunting club, the Preservers specialize in taking down 'inhuman' monstrosities, often aggressively hunting them down. However, they also have a number of less violent activities that benefit Arcydea overall. They have a large secondary base on Tiemprest. | |||
| Based In: Miloch | Behavior: Dedicated | Skills: High | Branches: Hunter (Undead, Magician, Psion, Lycan, Demon, Ghost, Leupak, Machine), Defender (Town, Cargo, Point), Rehabilitator (Villian Rehabilitation Program, Alchemists Anonymous, Bioweapon Rehabilitators, Spectral Guides, Monster Discipline), Trainer, Scout, Engineer, Healer. |
| Personnel: Very High | Goal: Fight inhuman menaces | Tech: High | |
| Resources: High | Range: Very Long | Magic: Moderate | |
| Real Estate: Moderate | Recruiting: Active | Psionics: Moderate | Reputation: Average |
| Order of the Great Leupak. A cult focused on worshipping Gulak, 'god' of leupaks, and on encouraging leupaks' less pleasant habits and behaviors. Mostly comprised of 'outdated' leupaks, although many civilian and advanced leupaks are also involved. | |||
| Based In: Fenisto | Behavior: Xenophobic religious | Skills: Moderate | Branches: Fenisto, Eio, Nexus, Miloch, Deathcloud |
| Personnel: Moderate | Goal: Slaughter and torture | Tech: Moderate | |
| Resources: Moderate | Range: Moderate | Magic: Very Low | |
| Real Estate: Low | Recruiting: Quiet | Psionics: Very High | Reputation: Very Bad |
| Knights d'Courier. A peculiar knightly organization dedicated to delivering letters and packages, even into the most dangerous circumstances. They bill appropriately for their services, and have offices in most major countries. | |||
| Based In: Miloch | Behavior: Determined | Skills: Very High | Branches: Nexus, Crommel, Bek'lar, Legarro, Miloch, Eio, Rosa Noir, Davalance, Avylyss, Khialan, Grenadine, Vox (Celestis). |
| Personnel: Moderate | Goal: Deliver the mail | Tech: Moderate | |
| Resources: High | Range: Extreme | Magic: Moderate | |
| Real Estate: Moderate | Recruiting: Active | Psionics: Moderate | Reputation: Good |
| Knights of Dlonn. An elite force of mage-knights dedicated to preserving the fabric of Arcydean space and battling malign influences from other dimensions. While not all are considered 'paladins', most of them are devout and noble worshippers of Dlonn. Most Knights of Dlonn ride specialized winged mounts known as sytrines. | |||
| Based In: Khialan | Behavior: Noble defenders | Skills: High | Branches: Research, Production, Assault, Support, Medic, Repair, Recon, Special |
| Personnel: Moderate | Goal: Protect Arcydea | Tech: High | |
| Resources: High | Range: Extreme | Magic: Very High | |
| Real Estate: Low | Recruiting: Active | Psionics: Moderate | Reputation: Good |
| Eros Productions. Responsible for a variety of erotic entertainment media, such as Horny Elven Treesluts, Lusty Lunar Ladies, and the Red Crystal Collection. Has strong connections in Fenisto and Avylyss. May be connected to the Avylyssan Trade Families, but this is unconfirmed and seldom investigated. | |||
| Based In: Fenisto | Behavior: Capitalist | Skills: Moderate | Branches: Writing, Publishing, Shooting, Personnel, Talent, Marketing, Shipping |
| Personnel: High | Goal: Provide erotic entertainment | Tech: Moderate | |
| Resources: Very High | Range: Very Long | Magic: Moderate | |
| Real Estate: Low | Recruiting: Very Active | Psionics: Low | Reputation: Good among some, bad among others. |
| Trueheart Unlimited. The largest player in the Eioan corporacracy, and the biggest manufacturer of psitech on the planet. Also oversees the defense of Eio and Tiemprest from hostile forces and disasters. | |||
| Based In: Eio | Behavior: Responsible capitalist | Skills: High | Branches: R&D, Sales, Security, Robotics, Genetics, Shipping, Planning, Marketing, Legal |
| Personnel: Very High | Goal: Profit and prosper | Tech: Moderate | |
| Resources: Very High | Range: Long | Magic: Moderate | |
| Real Estate: High | Recruiting: Active | Psionics: Very High | Reputation: Good |
| Wandering Designs. A group of wanderkin mercenaries with a wide variety of skills, although most of their expertise seems to be in manufacturing, construction, and warfare. Managers of the International Bank of Arcydea, and strong supporters of the Legarro Academy since its inception. | |||
| Based In: Legarro | Behavior: Eccentric elite | Skills: Very High | Branches: Design, Construction, Transport, Stealth, Assault, Repair, Operation |
| Personnel: Moderate | Goal: Improve the world | Tech: Moderate | |
| Resources: Very High | Range: Medium | Magic: Very High | |
| Real Estate: Moderate | Recruiting: Seldom | Psionics: Moderate | Reputation: Very Good |
| ATLAS. Arcydea Transport - Land/Air/Sea is dedicated to providing mass-market transportation options for low prices. They prefer hiring outside contractors as defenders to cut down on costs. Most major countries have at least one available ATLAS route. | |||
| Based In: Miloch | Behavior: Dutiful | Skills: High | Branches: Land, Air, Sea, Repairs, Routing, Sales, Marketing |
| Personnel: Very High | Goal: Provide transport | Tech: Very High | |
| Resources: Very High | Range: Extreme | Magic: Very High | |
| Real Estate: Very High | Recruiting: Active | Psionics: High | Reputation: Good |
Avylyss Trade Families. The Avylyss Trade Families, despite their names, actually holds territory all over Arcydea, and has been working for centuries to maintain a tight grip on commerce around the world. It is common knowledge that the true members of the Families are all vampires ('made men', so to speak). There are five recognized Families: Mertons. The Mertons are frequent handlers of large amounts of coin and currency, and in fact have their own currency - Merton's Marks, notarized promissory notes that are considered to bear a value of 1/100 ounce of gold per Mark. (Counterfeits are known as black marks, and usually result in unfortunate tidings for the owner...) The Mertons are most commonly found selling equipment to adventurers at discount prices, particularly weapons and larceny tools. They are considered the most professional Family. Grants. The Grants are heavily involved in publication and advertising; although they haven't gotten a foothold on crystal broadcasting, they're starting to look into it. Rumor has it they're also involved in blackmail and extortion schemes, with files on people to rival most manipulative governments. Alivantes. The Alivantes are weapons and armor purveyors of dubious legality (selling chainmail in places where leather armor is rare, for instance), at only slightly exorbitant prices. They tend to sell evenly to all sides of a conflict, though they value money above everything else. Crosts. The Crosts managed to maintain an exclusive monopoly on bloodmelons and bloodwyne production for three centuries before a meddling adventurer managed to visit the 'Fields of Lifeblood' and acquire some of their precious melons for greenhouse growing elsewhere. Ever since, the Crosts have been aggressively attempting to clear their rivals out of the market, although their largest competitor, G&G Bloodmelon Growers, is located square in the heart of Grenadine and thus has a large number of supporters among the locals. However, the Crosts are very experienced in handling the competition... Perons. The Perons are the shippers and movers of the Families, and their mastery over ships at sea is unparalleled. They are believed to be responsible for one of the largest piracy rings in Arcydea, as well, but as such no real evidence has been gathered on the subject. The Families work together to keep their operations running smoothly, and any internal struggles are kept secret from the public. |
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| Based In: Avylyss | Behavior: Extremely territorial | Skills: High | Branches: Mertons, Grants, Alivantes, Crosts, Perons |
| Personnel: High | Goal: Take care of the Family | Tech: Moderate | |
| Resources: Very High | Range: Long | Magic: Very High | |
| Real Estate: High | Recruiting: Quietly | Psionics: Moderate | Reputation: Bad |
Template:
| Organization. Basic description. | |||
| Based In: Where | Behavior: Desc | Skills: What | Branches: What |
| Personnel: Who | Goal: What | Tech: What | |
| Resources: What | Range: What | Magic: What | |
| Real Estate: What | Recruiting: What | Psionics: What | Reputation: What |