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houserules [2016/02/19 18:23]
wizardofaus [Defense Bonus]
houserules [2016/12/12 01:15] (current)
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 ==== Armor as Damage Conversion ==== ==== Armor as Damage Conversion ====
  
-So why wear armor? Simple: armor lets you reduce damage from attacks. A heavy suit of platemail might encumber you, but it also makes it much harder for the dragon to kill you with a bite. The first X points of damage from an attack (excepting attacks that ignore armor) are converted to nonlethal, where X equals the armor bonus of the armor in question. See [[http://​www.d20srd.org/​srd/​variant/​adventuring/​damageConversion.htm|Armor as Damage Conversion on d20srd]] for more information. These two rules combine - so a character with a high defense bonus may still wear leather armor to get the damage conversion even though the armor bonus doesn'​t matter.+So why wear armor? Simple: armor lets you reduce damage from attacks. A heavy suit of platemail might encumber you, but it also makes it much harder for the dragon to kill you with a bite.  
 + 
 +The first X points of damage from an attack (excepting attacks that ignore armor) are converted to nonlethal, where X equals the armor bonus of the armor in question. See [[http://​www.d20srd.org/​srd/​variant/​adventuring/​damageConversion.htm|Armor as Damage Conversion on d20srd]] for more information. These two rules combine - so a character with a high defense bonus may still wear leather armor to get the damage conversion even though the armor bonus doesn'​t matter. Bonus damage added to an attack, such as from critical hits, sneak attacks, electrical shocks, etc, ignores this damage conversion.
  
 Some quick numbers: Some quick numbers:
houserules.txt · Last modified: 2016/12/12 01:15 (external edit)